![]() ![]() The guard strength of the Fingerprint Stone Shield has been decreased.The effects on shields with high guard boost have been adjusted downward.The effects on shields with low guard boost have been adjusted upward.Some effects of the spell Scholar's Shield, the Barricade Shield skill and the Shield Grease item have been adjusted as follows.The effects of the Greatshield Talisman and Hammer Talisman have been increased.With some exceptions, poise of all armor has been increased.Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Great Hammers / Great Spears / Halberds.The poise rating of some attacks has been increased for the following weapons:.Celebrant's Sickle / Nox Flowing Sword / Shotel / Eclipse Shotel / Vulgar Militia Shotel / Scythe / Grave Scythe / Halo Scythe / Winged Scythe.Increased guard penetration for the following weapons:.Increased poise damage of Hammers, Great Hammers and some Colossal Weapons.Decreased recovery time for Colossal Swords and Colossal Weapons, except for jump attacks, dual wielded attacks, and attacks while riding.Increased the speed of some Colossal Weapon attacks.The speed and hit detection of Colossal Sword crouching and rolling attacks have been decreased.Increased the speed of some Colossal Sword attacks.Increased poise damage when using two-handed normal attacks. ![]() General balance adjustments The adjustments in this section affect both PvE and PvP aspects of the game. Dragonfire / Agheel's Flame / Glintstone Breath / Smarag's Glintstone Breath / Rotten Breath / Ekzykes's Decay / Dragonice / Borealis's Mist / Unendurable Frenzy.The power of the following incantations in PvP has been decreased:.With a few exceptions, the power of Ashes of War in PvP has been lowered across the board.Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons.Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons.PvP Exclusive balance adjustments The adjustments in this section do not affect single-player or cooperative play. In the future, this feature may be used to balance weapons, Art, Spell, and Incantation in invading/PvP mode.īalance adjustments made within this feature will not impact single-player and cooperative play. This feature allows separate damage scaling for Weapons, Skills, Spells, and Incantations when playing against other players. Balance adjustments for Magic and Incantations If you do not provide this information, it will not be possible to send you newsletters. Mandatory information is marked with an asterisk. In the event of a dispute, you can refer the matter to the Commission Nationale de l'Informatique et des Libertés. ![]() These rights can be exercised using the unsubscribe link in newsletters or by email. You have a right to access and delete it on legitimate grounds and a right of portability over all data, as well as the right to formulate specific and general instructions on the communication of your data after your death. This data is kept until you withdraw your consent and is intended for use by Bandai Namco Europe departments responsible for managing relations with users. This processing is based on your consent. In accordance with Regulation 2016/679 of 27 April 2016, your first name, surname and email address are used by Bandai Namco Europe in order to send you a newsletter and information about Bandai Namco Europe's activities. ![]()
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